7.18 patch notes lol8/13/2023 ![]() Jarvan’s Golden Aegis had 5 points of shield removed from it at all ranks. And considering Ivern was already seeing some play, we expect this change to put him on pros’ radar. The buff is fairly negligible since Ivern was never known for stacking AP and dismantling foes with Triggerseeds, but it should still make him better in teamfights and skirmishes. Triggerseed had its base explosion damage increased by 10 at all ranks and AP ratio bumped up by 0.1 (from 0.7 to 0.8). This means that Body Slam will be that much harder to hit and there will finally be some counterplay to his Flash combo. Riot’s fixing this by decreasing his base armor from 29.05 to 26.05 and nerfing Body Slam collision detection radius (from 210 to 180) and hitbox offset radius (60 to 40). With insane ganking potential and great late game durability, he was a little too good at doing his job. ![]() Gragas – Substantial NerfĪs soon as the tank meta hit, Gragas rose to prominence as the go-to jungle pick. Especially if he’s going against the likes of Irelia or Yasuo. This might seem trivial at first glance, but the change will definitely make Gnar riskier to play. Mini Gnar’s base health was cut down from 540 to 510. And while Fiora is a fun champion to watch in pro play, we can’t help but wonder if she’s going to be back in her must-pick/ban status. Now, the Grand Duelist has her passive movement speed back up to 50% at max rank and her Grand Challenge circle once again grants her more mobility. Well, it took us some time, but Fiora’s mobility nerfs were completely reverted. These nerfs will definitely sting for Elise players out there, but the Queen of Spiders occupies an important niche of an early game jungler in a tank-heavy meta-and we don’t see that changing anytime soon. If that wasn’t enough, Rappel will now have a slightly longer cooldown at higher ranks. Elise – Substantial NerfsĮlise had Volatile Spiderling damage reduced by 45 at max rank and AP ratio increased by 0.15 (from 0.8 to 0.95). To make up for the change, Riot bumped up the AP ratio from 0.4 to 0.5, but-rest assured-Cass is going to lose a ton of early game firepower before her scaling kicks in. ![]() Cassiopeia – Substantial NerfĬassiopeia’s Twin Fang had its bonus damage against poisoned targets reduced by about 25%-33% at all ranks. After all, no one wants to face an auto attacking mage that can chunk you out with a single right click. While this tweak won’t do much for Azir’s abysmal early game, you always have to be wary when buffing the champion. Let’s break them down! Champions Azir – Minor BuffĮmperor’s Divide now deals 150 more damage at max rank. Patch 7.18 brings a series of changes that are meant to shape the 2017 League of Legends World Championship meta. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |